Premiere Pro makes video editing easy with functionality like clipping, click and drag positioning, and easy to add transitions or titles. It features a simple timeline with multiple videos and audio channels. What is Premiere Pro used for?Īdobe Premiere Pro is a video editing program widely regarded as one of (if not THE) best. Using After Effects in tandem with Premiere Pro is a more fluid video production workflow. But many would find the system slow and lacking simple timeline features that Premiere Pro offers. Now, that’s not to say that you can’t edit videos in it – it does have rudimentary editing functionality. Due to the nature of these effects, most of the work that people do in After Effects is post-production. This includes motion graphics, special effects (VFX), text effects, etc. But let’s break this down and discuss the benefits of each tool, where one is better than the other, and the best ways to get started! What is After Effects used for?Īdobe After Effects is a tool best used for video effects. If you know one program over the other, you’re more likely to use it if it accomplishes the task. Again, it comes down to personal preference. While each comes with a specialty, some people use one over the other exclusively. Adobe After Effects is a tool built with visual effects in mind, while Adobe Premiere Pro is a video editing tool. You can use both of these tools for various video production tasks, but each has its specialty. Two Adobe products, in particular, get a lot of attention – After Effects vs Premiere Pro. Video editing software has come a long way in the last decade. If you enjoyed this tutorial, it’s only the beginning of what you can do using Adobe After Effects’ drawing tools! Discover everything that you can do with brushes, stamps, and erasers.Īre you a current student? See how you can save up to 60%.What is the difference between Adobe Premiere Pro and Adobe After Effects, and which software should you be using for what purpose? Let's get into the nitty-gritty of Adobe's two frontrunner post-production apps. (The tabs usually appear along the top of your project window.) Drag the playhead to the beginning and press the spacebar to watch your animation from beginning to end. Close the paint layer by going back to your original composition. Click back into the main composition to view your animation.Open the paint layer, like we did in the previous step, and change “paint on transparent” from off to on. For most rotoscoping projects, you’ll want to remove the original video reference and add a background of your own. You can delete a brush using your computer’s delete key or modify the length of a brush by dragging the beginning and endpoints back and forth in the timeline. Scroll until you find the brush you would like to delete or modify. You should be able to see all of the brushstrokes you have created, each spanning the number of frames it occupies onscreen. (If you are using a frame duration of 2, you’ll have to press the right arrow key twice, since you’re skipping two frames.) To delete a brushstroke or change its duration, click the down arrow beside “effects” in your timeline window. If you have finished your first frame, press the command and arrow keys at the same time to skip to the next frame in the reference video. Use the command key and arrow keys to advance to the next frame.Once your paintbrush has a color, size, and duration, you may begin painting over your first frame! For most of the video, I used a frame duration of 1 for the upper body and 2 for the lower body-though I used single frames for faster sections of legwork as well. In this example, my dancer’s arms move faster than his legs. It’s okay to switch the frame duration throughout this project depending on the speed of the video’s motion. However, slower video footage works fine with a frame duration of 2 or even 4. For fast-moving motion, you will want to work with single frames. ![]() The lower the number, the longer it will take you to animate-but the more complex the animation will be. This will indicate how many frames of motion your paint strokes will be on-screen for.
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